Week4
July 11th - 14th
July 11th
- Created a list of related research paper to familiarize myself with the field
- 1st set of keywords: exhibition, HCI, design
- 2nd set of keywords: emotions, HCI
July 12th
- Read a research paper Removing The Barrieres of Gallery One: A New Approach To Integrating Art, Interpretation, And Technology
- Read a research paper REDOing the Museum Exhibition Design
- Active experience > Passive experience
- Experience design = aesthetics + flow + user experience
- More user interaction = more experience
July 13th
- Read a research paper Designing for Emergent Interactions: Strategies for Encouraging Emergent User Behavior & Serendipituous Research Findings
- Emergent behviour = Negotiated/Oppositional behaviour → incorporate in the design idea
July 14th
- Read a research paper The Gamified Museum - A Critical Literature Review and Discussion of Gamification in Museum
- Game has a power to shift the visitor’s motivation from extrinsic to intrinsic
- Game-based learning vs. Gamification
- A space for research in the comparison between exhibitions with and without the gamification element
- Received a template for my poster, needs improvement
Written on July 11, 2022